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kelp
Apr 13, 2017 21:22:23 GMT
Post by Kittysong on Apr 13, 2017 21:22:23 GMT
make deep kelp harvestable. diving, drage, i don't care, it's taunting me and i want my sushi
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sprout
Junior Member
Posts: 64
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kelp
Apr 13, 2017 23:37:39 GMT
Post by sprout on Apr 13, 2017 23:37:39 GMT
+1 Yes. But. Now that you have me started ....I think Otherland's "third server" (if there ever is one) should be a 100% 'underwater world," where there are no islands but you can build large floating docks for houseboats on the surface (where there is constant wind fog rain & lightning storms), and using alchemy one-hour "water breathing potions" you can mine for possible moon metals in underwater caves (also a prime location for treasure chests guarded by sharks). Underwater caves can maybe have air pockets allowing houses and cities. or heck it is a fantasy game -- just let us build underwater. Maybe a spell cast to make houses and castles "water-sealed" We don't have cows deer pigs or horses but do have: crabs seals whales turtles ( 'tortoises!!') dolphins and sharks. You can RIDE on dolphins (similar to a horse in stats) and sharks (similar to a hellhorse -- faster stronger and ... meaner) Shipwrecks and kelp beds of course to hide surprises No no no I am 100 percent SERIOUS! Talk about having one of the most unique Wurm Unlimited servers ever -- Walden for those who want "normal," HOTS for those who want things a tad "creepy" and dangerous, and ... " Aegaeon" for those who want something they have never had before. Minecraft mod that can serve as inspiration for Aegaeon's spawn / portal deed, the only 'real' surface land there. Alchemist NPC sells water breathing potions until you harvest enough kelp & pearls to mix your ownThen when it gets all a little too strange, its back home to WALDEN and working on leveling your BAKING skill again.
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kelp
Apr 14, 2017 16:57:51 GMT
Post by bdew on Apr 14, 2017 16:57:51 GMT
I'll look into adding something for kelp. The rest... is a bit above my paygrade, sorry, no water world in wurm for now
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