Not sure that this is the right spot to post this but its worth a try. Attempting to log in today, I am met with this error message: network error an established connection was aborted by the software in your host machine It then prompts me to wait 176 seconds and restart. But restarting at that time just thrusts me in this same loop. Is the server down? Is something wonky on my end? Is there a known fix? Many thanks.
Setting up Collada Model Loader Setting up WurmModel Model Loader Executing PlayerFiles\configs\default\keybindings.txt Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Translating legacy key ENTER to RETURN Word filter loaded: 23 Starting global job manager with 8 worker threads Using LWJGL display 1920:1200:0:0 (false)
GLSL version: 4.60 NVIDIA GLSL max vertex uniforms: 4096 (4096) GLSL max fragment uniforms: 4096 (4096) GLSL max varyings: 124 (124) GLSL max lights: 8 (8) GLSL defines (4.6): #define USE_CLIP_VERTEX 1
Vertex/index buffer memory limit: 2048MiB Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 5 buttons. Startup Phase - Initializing.. Initializing font texture for SansSerif (16). Texture Size: 512 Initializing font texture for SansSerif (16, italic). Texture Size: 256 Experimental direct buffer cleaner init successful Preloading builtin materials Preloading builtin materials done Launching Collada Model Loader threads Launching WOM Loader threads Startup Phase - Setting up.. Loading window positions from PlayerFiles\players\Lyria\windows_1920x1200.txt Loading props file PlayerFiles\players\Lyria\windows_1920x1200.txt Gui initialized Startup Phase - Preparing terrain... Startup Phase - Connecting .. Disabling Nagles java.io.IOException: An established connection was aborted by the software in your host machine at sun.nio.ch.SocketDispatcher.read0(Native Method) at sun.nio.ch.SocketDispatcher.read(SocketDispatcher.java:43) at sun.nio.ch.IOUtil.readIntoNativeBuffer(IOUtil.java:223) at sun.nio.ch.IOUtil.read(IOUtil.java:197) at sun.nio.ch.SocketChannelImpl.read(SocketChannelImpl.java:380) at com.wurmonline.communication.SocketConnection.tick(SocketConnection.java:564) at com.wurmonline.client.comm.SimpleServerConnectionClass.update(SimpleServerConnectionClass.java:277) at com.wurmonline.client.WurmClientBase.serverUpdate(WurmClientBase.java:1539) at com.wurmonline.client.WurmClientBase.performConnection(WurmClientBase.java:843) at com.wurmonline.client.WurmClientBase.performFirstConnection(WurmClientBase.java:741) at com.wurmonline.client.WurmClientBase.runGame(WurmClientBase.java:287) at com.wurmonline.client.WurmClientBase.run(WurmClientBase.java:1601) at java.lang.Thread.run(Thread.java:748) Disabling Nagles Execution aborted at connection 0, iteration 0 Run time 0s, local time Fri Jan 17 15:13:06 MST 2020 Destroying game window ====== CONNECT DENIED ====== Duplicate authentication